(+3 Elemental Intensity), Immolation [Flamecharm Exclusive, Common Talent] - Fire spells cost 70% less while on fire. (+4 Ether, +3 Health), Prerequisites: 50 Charisma, Vow of Mastery, Effect: Takes the hp of a servant until you are full hp, Command: Return [Rare Talent] - Command your servant to obey your vow and return to your side. The player will say "Hey, over here!" Whenever an M1 touches an enemy (block/dodge/parry/hit), disable every source of healing for 8 seconds. In return your Lightning Impact will require more time to cast. (+5 Ether), Lightweight [Common Talent] - Move faster when your armor runs out of durability. Prerequisites: Achieve a Power level of 6 and a Light Weapons attribute of 40, talk with, Flying Swiftkick [Common Talent] - Hitting a Jus Karita critical attack while Swiftkick Prodigy is active will greatly slow your enemy, and consume your speed boost. Prerequisites: 20 Intelligence / 20 Willpower / 20 Charisma. Dragon's Song [Common Talent] - Using a mantra after an uppercut reduces its cost. (+2 Carry Load). (+1 Passive Agility), Prerequisites: 20 Agility, 20 Intelligence. What are builds in Deepwoken? Gaze - Peer into your enemies souls. Fire Gun - Upon activation, shoot a rapid bullets made of flame. (+5 Health). (+4 Ether, +5 Reservoir, +1 Health). Windwaker [Common Talent] - Call upon a gust of wind to propel your boat even faster. Default knock time is 10 seconds, so you can make your friends get back into the fight almost 3 times faster. Wildfire [Common Card, Flamecharm Exclusive] - Pressing [F] before releasing your Flame Impact will release a wider but shorter flame. (+5 Ether), Thorns of Fire [Common Talent, Flamecharm Exclusive] - Taking damage while using Flame Repulsion reflects the damage back to the attacker. When you dodge, create a fiery burst of flame that burn the enemy after 0.5 seconds. (+4 Carry Load). Static Flash Clone [Common Talent, Thundercall Exclusive] - When using lightning clones you instead disappear leaving behind a static clone for a short duration. (+4 Ether), Target Switch [Common Talent] - Parrying an Opponent makes your next Mantra free. (+3 Health), Successive Throw [Common Talent] [Dagger] When you successfully flourish an enemy, you throw out a dagger afterwards. There's no shadow that your radiance cannot expunge. Talents Charm talents can be split into two categories; those that give enemies charm and usually an effect specific to that instance of charm, and those that modify your charm as a whole. Usage In order to successfully use How to Make Friends and level up your Charisma, select the item in your inventory and click. Bodyguard Detail [Common Talent] - If you're attacked in an allied territory, your allies will come rushing to your aid. Offensive includes mentions to Race, Gender, Sexual Preference and Religion. (+3 Health), Driving Impact [Common Talent] [Spears] - The first hit of your Spear's Critical Attack will deal the posture damage of the second hit as well. Kick Off [Common Talent, Agility] - Your first wall jump will always send you higher than normal. Applying chill or freeze now applies ice crystals on the enemy instead. Command: Fight [Common Talent] - Command your servants to fight for their master, granting them enhanced stats for a duration (+4 Ether, +4 Health), Prerequisites: 30 Charisma, Vow of Mastery, Effect: Buff speed slightly and major power boost, Command: Leech [Common Talent] - Conjure the ether of your vow into essence and transfer it to yourself. Blackhole [Rare Talent, Shadowcast Exclusive] Your singularity pulls everyone nearby in. The resulting potions' effects are strengthened as if 2x ingredients were used. HIGHLY REQUESTED! Hunger drain from swimming is multiplied by an unknown amount. Concussion [Rare Talent] - Enemies you flourish into walls have their vision altered for a short duration and are dazed longer than usual. (+2 Elemental Intensity), Last Second Negotiation [Common Talent] - Most enemies will hesitate a moment longer to execute you. (+5 Elemental Intensity, +3 Health), Frost Buster [Common Talent, Frostdraw Exclusive] - Greatsword and Greathammer Crits leave a trail of ice. Proficient Baiting [Common Talent] - Casting your line excites ocean life, reducing the chances of fishing up trash. Prerequisites: 50 strength, talk to Samael in Church (Ancient Rotlands) and kill Iblis, The Fallen Angel. Prerequisites: 30 Galebreathe, 30 Agility, Stifled Jump [Rare Talent, Galebreathe Exclusive] - Enemies who jump while suffocated by you are dazed. (+10 Health), Ether Kit [Common Talent] - It's extra Ether, do you need anything else? (+1 Posture, +4 Carry Load). Crit procs are indicated by a red visual effect. (+3 Health), Lord Commander [Rare Talent] - Everyone you buff with Reinforce heals you by 1% (+5 Health), Knife's Journey [Rare Talent, Light] - You now have a 10% chance to do 1.2x damage with light weapons. yurrr listen man. (+4 Ether, +2 Passive Agility), Cap Artist [Common Talent, Agility] - Pressing [R] while crouching allows you to fake being dead. (+3 Health). Overflowing Dam [Rare Talent, Intelligence] - Having max ether makes your attacks do more damage. Sacrade 20 days ago. Exhaustion Strike - Execute a quick strike, emptying your posture when landed. Most of these talents are exclusive to that armor set, though some are also available as cards from powering up. Grants the tool "Discovery of Fire", which uses ether to light up all nearby campfires. Getting hit by another element immediately changes your resistance to that element. Goes on a??? Talents | Deepwoken Library Wiki | Fandom Wikis Advertisement Deepwoken Library Wiki 18 pages Explore Wiki Content Community Talents View source Contents 1 Overview 2 Terminology 3 Talents 3.1 Acrobat (2/? Some these talents will be permanently unlocked after completing these quests, and they will be given to your character(s) upon reaching the required Power. 1 Legendary Talents have been removed from the game. Starting at 20 Charisma, you can get Vow of Mastery. In your attempt to escape visions of horror, having the Blinded talent in The Depths. Chronostasis [Rare Talent] - Landing an M1 puts resonance on cooldown for a short duration. Takedown request | View complete answer on deepwoken.fandom.com also some of my fav talents . Repairing restore?? If you hit someone while on fire, apply fire damage. The most common prerequisites a Talent would need are: On the other hand, obtaining specific Talents may instead prevent you from getting Talents that you want. If the mob only have a singular drop, increase the odds of dropping said item. If the user have multiple attunement at the same level, it will take the first attunement in the priority list: Thundercall > Shadowcast > Flamecharm > Galebreathe > Frostdraw, Armor Piercing [Rare Talent] - Your bullets now ignore 25% of an opponent's armor. If you have spell shout visibility disabled, you won't see anyone's spell shouts. Concussive Force [Common Talent] - Enemies you knocked remain down longer than usual. While the Blindseer Oath grant full vision even with a blindfold, the Talent still works. 1 4 4 comments Best Add a Comment InnerOogway 4 days ago Intelligence gives you more ether and reservoir so that's useful. This talent goes on a 3 second cooldown when a mantra is casted. Staying at 75 charisma would enable me to go above 50 fortitude to 75 and equip the best shield in the game, so it's between those two things. (+3 Carry Load, +1 Passive Agility, +3 Health). These Talents are designed to improve and/or reward your ability to roll out of danger. 5 second duration. However, if you pick up the body you gain the speed boost for 20 seconds. Ether Conduit [Common Talent, Intelligence] - Successful hits with your mantra inspire you, stacking up to 3 and causing your mantra to deal more damage for a set duration (+7 Carry Load, +2 Elemental Intensity), Everchanging Aegis [Rare Talent, Intelligence] - You take 20% less from attacks the same element as the last element you were hit with, but 10% more damage from attacks from different element (+7 Carry Load, +2 Elemental Intensity). The Card "Boom, Headshot" is a direct reference to the TF2 animated short, Meet the Sniper, in which the character Sniper says the iconic line while flicking a bobblehead. Heavy Hitter [Common Talent] - [Heavy Weapons] Your posture damage is increased by 25%. Thanks bro. Heavy Haul [Common Talent, Fortitude] - Enemies who carry you move significantly slower. (+4 Ether, +2 Reservoir, +1 Health). (+10 Ether, +9 Health), Armor Conserver [Common Talent] - You lose 5% less armor when hit. Reduce damage taken from the Tier 2 insanity, Scratching. Health regeneration is increased while swimming. Flaming Rebound:[Rare Talent, Flamecharm Exclusive] - Flamecharm mantras now grant extra tempo upon landing (+3 Elemental Intensity). Defiance [Rare Talent] - Status effects are half as effective when you are below 35% HP. Casting Agility renamed to Speed Boost will say "Speed Boost!". Prerequisites: 20 Strength, Murmur: Tacet, Jus Karita. The Ether cost of additional modifications to your Mantras is now reduced by 20%. True Pain [Rare Talent, Light] - Your Critical Strikes Can Now Crit (+2 Health), Chilling Flourish [Common Talent, Frostdraw Exclusive] - When flourishing an enemy, they leave behind a trail of ice in the direction you send them. After you don't take damage for 3 seconds, gain 3x health regen while running. Static Withdraw [Common Talent, Thundercall Exclusive] - If you get knocked for the first time, if someone tries to carry you, you can discharge and damage them, goes on cooldown after use. Flame Assault [2 Star Mantra] - Burst forward in flames. Oath: Dawnwalker - You vow to forever reach towards the brilliant Light. Flame Wisp - Summon a wisp which boosts HP regen and lights campfires when not healing you. Willpower gives more reservoir and sanity which helps you stay in the depths longer. You cannot roll Orbital Ice with Fist of fortitude. NPC is located at Songseeker outside of the mineshaft entrance. 25 charisma. Resolve Crusher [Thundercall Exclusive] - Lightning moves now have a chance to apply "Electrify", attacks from eletrified opponents are converted into lighting damage, but will deal 10% less damage to you. Completing the quest will grant the talent or a free talent hand if you already have it. Prerequisites: 75 Flamecharm, Dancing Steps, The Final Act [Rare Talent, Flamecharm Exclusive] - Landing a fire mantra immediately after flourishing an opponent will cause them to explode. (+1 Elemental Intensity). You just wont get the extended speed boost on monsters. Landing 3 shots will make the 3rd shot deal elemental damage. Termite [Common Talent, Unlockable Talent] - You can eat things most would consider inedible. im pretty new to the game so can someone tell me what the fuck that much . Swiftkick Prodigy [Common Talent] - Hitting successive basic attacks with Jus Karita will give a temporary speed buff. Stacking the talent add the chances together for 40% instead of making 2 separate rolls. There are certain cards that are handed to you automatically, free of charge. Expert Shadowcaster [Shadowcast Exclusive] - You can now obtain 2-Star Leveled Shadowcaster Mantras. (+1 Passive Agility), Scuba Drowner [Rare Talent] - You may not get downed while in waters. (+1 Posture, +2 Carry Load). Roll 2 - Receive 2 random Talents that are available to you. Tacet Drop Kick - Disguise yourself in tacet and drop kick your enemies. Hitting your opponent with the M1s 3 times will grant you a speed boost. (+4 Elemental Intensity), Nullifying Clarity [Common Talent, Intelligence] - Deal more damage to enemies with status effects on them with your basic attacks. (+2 Posture), Impervious Slumber [Rare Talent] - Getting hit while knocked no longer resets your time knocked. Harsh Response [Common Talent] - Enemies receive less posture back when they parry your attacks. Effect may inconsistently fail to manifest despite the visual effect. (+1 Elemental Intensity), Fear [Common Talent, Shadowcast Exclusive] - Enemies will briefly hang in place when they run from you. Corpse Explosion [Common Talent] - Bodies that you burn to death immediately explode dealing massive damage. (+6 Passive Agility), Steady Footing [Common Talent, Agility] - You're much more resistant to being pushed around. (+2 Elemental Intesity), And They'll Be Dust [Common Talent] - Bombs will deal increased damage to burning enemies. Gain bonus agility when climbing on all kind of surfaces, not only wooden ones. Parryable and blockable. (+1 Elemental Intensity). Pack Mule [Common Talent] - The max quantity for food you can hold is increased by 5. While not empty, receive 5% less damage from every source. This effect can only happen every 10 seconds. Running attacks will slightly slow your enemy for 3 seconds. Whenever you are knocked by town guards from a faction in which you have good reputation, the town guards will scold you instead of gripping you, letting you live. Monsters are greatly slowed for a few seconds and can be frozen in place with enough hits. (+1 Elemental Intensity). (+3 Elemental Intensity), Reduces the damage taken from your flames done to you by 50%. ( +4 Elemental Intensity). Flame Within [Common Talent] - An application of Pleeksty's concept of the inner flame, also known as the soul of man. Unlock requirement: Wipe with the Iron Gut talent (can be given by armor). Deals damage and [speculation] debuffs them with slowness (as seen by the ice growing on their back). Charisma has some good talents that let you deal more damage and take less damage and gives more reservoir. (0.5s cooldown), Blade's Edge [Common Talent] [Spears] - Damage dealt with the tip of the spear is increased by 10% (+2 Passive Agility, +3 Health), Defensive Sweep [Common Talent] [Spears] - Posture breaking an opponent grants you +50% Penetration for 3 seconds. Any action, be it blocking, moving, attacking, dodging (except instant roll cancelling) or getting pushed around will cancel the effect. "Saved" being interrupting a grip attempt. You can filter Talents in a campfire to see their associated stats. Prerequisites: "Flamecharmer Ploom" Quest in. Clutching Shadow - You stand still and use a force like move (from Star Wars) and choke your enemy out, then slam them into the ground. Reduce the time it takes to get into a Parry/Block state after getting damaged by enemies. Numbers also cannot be used. For a list of rare talents, press Ctrl + F and look for the keyword " [Rare Talent]" in this page: Talents 2 What are Legendary Talents? Sing - Charm those around you with your powerful voice Talents. Sing - Charm those around you with your powerful voice. Prerequisites: 60 Flamecharm and Agitating Spark, Pleeksty's Faith [Common Talent] - When on fire, automatically quench flames at the cost of some ether. Ice Lance [2 Star Mantra] - Charge in front of you with an ice spear, dealing high damage. Reduces the chance of failure while fishing. Mantra names are auto formatted so that caps are forced at the start of every word and cannot be elsewhere. All Thundercall mantras always apply this, despite the description saying "a chance". (+1 Support Mantra Slot, +2 Combat Mantra Slots), Oath: Linkstrider - You vow to give up your own life for the sake of others. Stratos Steps will only proc twice before going on a cooldown. Emperor Flame [Common Talent, Flamecharm Exclusive] - Absorb fire produced by you, once you reach 5 stacks your next attack will be an automatic explosive finish flourish. Graceful Steps [Rare Talent, Flamecharm Exclusive] - Your dancing step now give a faster speed boost (+3 Elemental Intensity). Complete Alpha's quest. (+4 Ether, +4 Elemental Intensity), Family Recipe [Common Talent] - You can now craft bombs at a crafting bench. Including the ability to block weapons with your hands using Ether. Vow of Mastery [Common Talent] - The Vow of Mastery grants the Master the power to command their Subject. (+2 Combat Mantra Slots, +8 Health). Strong Left - Show your foes your strength. Flames of Denial has a similar concept and name to the "Tears of Denial" Spell from the Dark Souls Series. (+2 Health, +2 Passive Agility), Negate the speed penalty of critical health (<30% HP). Prerequisite: 30 Strength and 30 Fortitude, Defiant until the End [Common Talent] - Slow the enemy trying to execute you down with one last shout of your determination. (+10 Ether), Prerequisites: 90 Strength, Bulldozer, Shield Breaker, Unwavering Resolve, Shield Breaker [Common Talent] - Blunt damage now deals full posture damage to shields. Frostdraw Shadowcast Flamecharm Thundercall Galebreath. Pure Iron, and Pure Gold are not able to be turned to a blacksmith. Frostbite [Common Talent, Frostdraw Exclusive] - Enemies no longer heal when under the effect of your chill. Ship cost is lowered, they turn 20% faster and have more health. Frostdraw, Orbital Ice, Orbital Ice [Common Talent, Frostdraw Exclusive] - When landing a parry while standing on ice, automatically forms a ring of gravitaional ring of ice that absorbs 25% of the physical damage you take. Natural increase in Stealth. Prerequisites: Drank potion, 15 Fortitude and 15 Willpower, To The Finish [Rare Talent] - You take 10% less damage when below 30% health. Rapid Punches (1 Star Mantra) - Unleash a barrage of blows against your foes after taking a step forwards. The Vesperian Race's Innate talent will only provide 3% resistance instead of the usual 5% when stacked with this talent. Sunken Predator [Common Talent, Generic Talent] - Enemies you hit in the water or the depths have their speed buffs nullified and are slowed. Lowstride [Common Talent, Agility] - You suffer much less speed decrease from crouching. Unreliable on high ping. it is common to find a sharko inside of the cave behind him, but if none spawn then you can find them at the sharko cave in lower erisia. A guide based around the entirety of the stat Charisma and how.